How to work with swipe keywords

There are four swipe keywords made available.

  • swipeUp

  • swipeDown

  • swipeLeft

  • swipeRight

There are four different parameters used in each swipe keyword :

  1. X Offset : Used to provide x-axis of mobile screen

  2. Y Offset : Used to provide y-axis of mobile screen

  3. Distance : Use to provide the distance from where swipe will start

  4. Wait Time : Used to provide the wait time between touch and swipe that will maintain the speed of swipe
    Suppose you provide the wait time as 5 seconds, the speed of the swipe will be according to the time provided.
    The more the wait, the slower will be the swipe speed.

The default wait time is 0.5 seconds.

X-offset start from left side and Y-Offset start from top of the screen

If no values are entered in the X offset, Y offset and Distance parameters, 50% that is center of the screen will be considered as the default value.

 

  1. swipeUp

    If you wish to swipeUp, the X Offset will remain constant and mainly the Y offset value will change.

    Considering top left corner to be (0,0), if you move down from the top left corner, the value of Y keeps increasing & if you move up, the value of Y keeps decreasing.

    So, in order to swipeUp, we are moving from a higher value of Y to a lower value of Y. The higher value of Y will be entered in Y offset parameter & the lower value of Y will be entered in the Distance parameter.

    Example :
    X offset (%) : 50 (The value should be the percentage of block or element present in screen where we want to scroll)
    Y offset (%) : 80
    Distance (%) : 10
    Wait Time (seconds) : 1 (Default value is 0.5 that is half second, we can provide any value starting from 0.1)



  2. swipeDown

    If you wish to swipeDown, the X Offset will remain constant and mainly the Y offset value will change.

    Considering top left corner to be (0,0), if you move down from the top left corner, the value of Y keeps increasing & if you move up, the value of Y keeps decreasing.

    So, in order to swipeDown, we are moving from a lower value of Y to a higher value of Y. The lower value of Y will be entered in Y offset parameter & the higher value of Y will be entered in the Distance parameter.

    Example :
    X offset (%) : The value should be the percentage of block or element present in screen where we want to scroll
    Y offset (%) : 10
    Distance (%) : 80
    Wait Time (seconds) : 1 (Default value is 0.5 that is half second, we can provide any value starting from 0.1)



  3. swipeLeft

    If you wish to swipeLeft, the Y Offset will remain constant and mainly the X offset value will change.

    Considering top left corner to be (0,0), if you move right from the top left corner, the value of X keeps increasing & if you move left, the value of Y keeps decreasing.

    So, in order to swipeLeft, we are moving from a higher value of X to a lower value of X. The higher value of X will be entered in X offset parameter & the lower value of X will be entered in the Distance parameter.

    Example :
    X offset (%) : 80
    Y offset (%) : The value should be the percentage of block or element present in screen where we want to scroll
    Distance (%) : 10
    Wait Time (seconds) : 1 (Default value is 0.5 that is half second, we can provide any value starting from 0.1)




  4. swipeRight

    If you wish to swipeRight, the Y Offset will remain constant and mainly the X offset value will change.

    Considering top left corner to be (0,0), if you move right from the top left corner, the value of X keeps increasing & if you move left, the value of Y keeps decreasing.

    So, in order to swipeRight, we are moving from a lower value of X to a higher value of X. The lower value of X will be entered in X offset parameter & the higher value of X will be entered in the Distance parameter.

    Example :
    X offset (%) : 10
    Y offset (%) : The value should be the percentage of block or element present in screen where we want to scroll
    Distance (%) : 80
    Wait Time (seconds) : 1 (Default value is 0.5 that is half second, we can provide any value starting from 0.1)



 

 

 

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